|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Cmdr Sy
Appetite 4 Destruction
|
Posted - 2007.07.30 21:22:00 -
[1]
Nos is going to be paired with neuts.
Step 1) Benefit from nos
Step 2) Keep neuting
Think of it as racing your opponent to the bottom, then delivering a knockout blow to the remainder of their tank. It will require a bit of thinking rather than hitting F1-F4 on autorepeat.
Logoffs
|

Cmdr Sy
Appetite 4 Destruction
|
Posted - 2007.07.30 21:28:00 -
[2]
Edited by: Cmdr Sy on 30/07/2007 21:30:46
Originally by: Sachika In boxing, if you tried to use this tactic I doubt your going to win many fights. How many armies, empires, etc won wars by beating thier enemies to the bottom? I can't think of many, if any.
Well, it happens to the driving principle of RL economics these days.
Anyway. A ship's engineering system and its stats is not an army. Analogies will stretch to ships, but not to what is basically a magic system.
You drop your opponent's cap in constant proportion to your own, then you finish it off with a neutralizer if they don't finish it off with their reps. Or they do it to you. It's all setup and timing. It's better than autorepeat life-draining, which is pretty lame.
Logoffs
|

Cmdr Sy
Appetite 4 Destruction
|
Posted - 2007.07.30 21:42:00 -
[3]
Yes, well people will have to give their active tanks, passive tanks and weapon cap use careful consideration. Things will rebalance around this without much difficulty.
Logoffs
|

Cmdr Sy
Appetite 4 Destruction
|
Posted - 2007.07.30 22:02:00 -
[4]
Edited by: Cmdr Sy on 30/07/2007 22:02:26
Originally by: Sachika If so much consideration has to been taken into acount to use 1 mod, then it won't be used. And as I stated before, nos will be replaced by neuts and the pod pilots of eve will create special neut boats, upset more of the eve base, and create a larger problem. I'm not saying that I alone know how to balance nos, I don't. I am saying that I feel that this is not the solution to fixing it.
If neuts were a win button, they would have been widely used. Instead, they were a specialty of people who knew what they were doing with them. Everyone else went for nos, nos, nos because it was the easy option. Spare high slot? Nos.
Not anymore.
Now nos is no longer the Swiss Army Knife of PVP, nos and neuts have more of a symbiotic relationship, and if people are going to make a wholesale switchover to neuts, they are going to have to pay more attention and manage a drawback.
Neuts were endlessly criticised in this very forum because (quoting a hundred people over the years) "they hurt you as much as they hurt the enemy". Well, no, the named variants have a cap damage differential, which can be turned to your advantage with skill, rigs and an injector. No change there. No boost to neuts. People are just going to have to tear their eyes away from their favourite nos and consider the merits and tradeoffs of an alternative.
It's not going to damage the game anywhere near as much as nos did.
Logoffs
|

Cmdr Sy
Appetite 4 Destruction
|
Posted - 2007.07.31 06:58:00 -
[5]
Edited by: Cmdr Sy on 31/07/2007 06:59:21
Yes, I wasn't too thrilled about that myself. With max skill you still need a gang bonus to make it worthwhile fitting a Warp Disuptor II rather than a T1. With the rocket bonus, you wouldn't be staying at that range anyway, but you do need to get a point on at 24km.
Logoffs
|
|
|
|